This pack contains 5 separate HDR spheres taken at the Rhode Island Desert.
This pack includes 8 separate HDR spheres from the historic Peacedale Mill.
I was invited to photograph at Style Week 2014. This was my first time shooting runway models and I enjoyed it immensely. Designs by JILLIAN BANTA, ALISTAIR ARCHER BY ROBERT MERTON, and YELLOW CLOVER BY SARAH PROST.
I had a splendid time working on this 4 hour live sculpt at the studio of Jesse Thompson and Eleanor Sabin. Everyone used clay except for myself and Michael Tracy. We used witchcraft. Our hosts were very accommodating to our laptop interloping.
I’ve made myself busy this year with a new panoramic tripod head. I’m looking forward to animating in these environments. I’m making these free to the CG Community. I just ask that you credit me and shoot me an email if you use them in something. Edit: Maybe it’s my virus protection on […]
I experimented a little with adding a parti_Volume thinking that the ice really is volumetric. It made a really cool darkening effect, but render times shot through the roof. I went back and tweaked the cloud shader driving the translucency to clear the ice up a bit and render times dropped to a manageable 30 […]
Started working on an ice shader yesterday. Here is the result so far. This one without the cracks has a 3d shader plugged into translucency of an mia material. And this is what happens with the index of refraction is too high. That was 3:55 with everything turned up.
Another night at AS220. This time I used Alchemy for the gestures, which I’m looking forward to experimenting with more.
This summer I’ve been figure drawing at AS220 on Tuesday nights. Last week I tried painting from my laptop with a Wacom tablet. The video and images in this post are from my second attempt. The first try was definitely a learning experience. I don’t think any of these were longer than fifteen minutes. Just […]